Doom 2: Eviternity w/ Prisoner 849 - Part 6 - Frozen Cliffs
Doom 2 with Eviternity + Prisoner 849 Custom (w/ Unreal Classic Hud or Prisoner 849 Hud)
Episode 3: Map 1 (map 11)
Right so i am coming back to this even though my original plan was to augment only the monsters. now with that being said nothing i am using will be shared unless i get the permissions i need in order for me to make a proper version
the hud on the other hand might be released at some point... i just dunno when.
for the map itself. it was a pain in the butt to say the least. i know i am still playing RC1 of Eviternity (mostly because thats the version i had before and havent really gotten the newer one yet) but i think i am going to deal with the harder versions of everything for now
oh and again not sharing. reasons above. if you really want an Unreal weapon mod. go play DoomReal by Marisa, the maker of Doom tournament to which inspired my unreal hud
you can find that here:
https://forum.zdoom.org/viewtopic.php?f=43&t=65969
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