Doom (2016) Closed Beta - Part 1 (Team Deathmatch) Playstation 4 Gameplay
Yep, it's that time again! Doom is having another closed beta test for it's new game coming out in May this year. This Beta will be available only during this weekend; March 31-April 4! I played this last in December during the closed alpha, unfortunately I could not post any gameplay. But now, I am allowed to do so, so I wanted to show you guys what this game is like! It is a very fast paced FPS game with some fun mechanics. Available in this beta is the team deathmatch and warpath game modes. I will be posting a video for the warpath game mode sometime soon this weekend. As for now, I hope you guys enjoy this first look at Doom (2016) for Playstation 4!
I will have to get a little better at this game as this weekend progresses, I'm not great at FPS games!
From Doom wiki: Doom will have "badass demons, big effing guns, and moving really fast" as key principles, according to id Software executive producer Marty Stratton. The game will feature a large arsenal of weapons, which can be collected and freely switched by players throughout the game. Many classic weapons, including the super shotgun and BFG 9000, will make a return. In addition, melee weapons such as the chainsaw, which can cut enemies in half, are also featured. Many enemies from the original games like the Revenant, Mancubus, and Cyberdemon return as well, some of them redesigned. As the combat system of the game puts emphasis on momentum and speed, the game allows players to perform movements like sprinting and double-jumping. A combat system known as "push forward combat" is featured, which discourages players from taking cover behind obstacles or resting to regain health also known as a health-regeneration system. Players instead collect health and armour pick-ups scattered throughout levels, or kill enemies to regain health. A new mechanic introduced in Doom is the melee execution system. It allows players to perform a melee-takedown similar to that of Brutal Doom when players deal enough damage to enemies. Enemies available for melee-takedown will be highlighted. id Software states that Doom's campaign will be more than 13 hours long.
http://doom.com/en-gb/
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