Doom 3 (PC) Sikkmod v1.1 UAC Administration

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Published on ● Video Link: https://www.youtube.com/watch?v=kLJi6-ML1SI



Doom 3
Game:
Doom 3 (2004)
Duration: 9:24
3,723 views
12


Get my pack (v1.2), containing Wulfen, Monoxead and Sikkpin mods, among others: http://ge.tt/55QJxNR (be sure to read the instructions inluded).

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Une autre video du jeu avec le mod Sikkmod, cette fois-ci c'est le niveau "UAC Administration", le troisieme du jeu.
Pack Sikkmod 1.2 / Wulfen textures v2 / 6thVenom HD Menu (+ d'autres petits trucs) fait par mes soins: http://forums.guru3d.com/showpost.php?p=4385520&postcount=160

Mes rêglages sikkmod actuels:

seta r_useVignetting "1"
seta r_filmgrainStrength "10"
seta r_filmgrainScale "0.25"
seta r_filmgrainBlendMode "2"
seta r_useFilmgrain "1"
seta r_celShadingThreshold "1.0"
seta r_celShadingScale "1.0"
seta r_celShadingMethod "0"
seta r_useCelShading "0"
seta r_colorGradingSharpness "1.1"
seta r_colorGradingType "1"
seta r_colorGradingParm "30"
seta r_useColorGrading "1"
seta r_motionBlurQuality "1"
seta r_motionBlurLerp "0.2"
seta r_motionBlurFactor "1"
seta r_motionBlurMaxThreshold "60"
seta r_motionBlurMinThreshold "1"
seta r_motionBlurFPSThreshold "0"
seta r_motionBlurMaskDistance "32"
seta r_motionBlurScale "2"
seta r_useMotionBlur "0"
seta r_dofConditionZoom "1"
seta r_dofConditionTalk "1"
seta r_dofConditionReload "1"
seta r_dofConditionGUI "1"
seta r_dofConditionCinematic "1"
seta r_dofConditionAlways "1"
seta r_dofFocus "128"
seta r_dofFar "1024"
seta r_dofNear "-128"
seta r_dofBlurQuality "3"
seta r_dofBlurScale "0.7"
seta r_useDepthOfField "1"
seta r_lensFlareStrength "1.0"
seta r_useLensFlare "1"
seta r_sunOriginZ "0.0"
seta r_sunOriginY "0.0"
seta r_sunOriginX "0.0"
seta r_sunShaftsQuality "4"
seta r_sunShaftsMaskStrength "0.5"
seta r_sunShaftsStrength "0.5"
seta r_sunShaftsSize "8.0"
seta r_useSunShafts "0"
seta r_ssaoBlendScale "2.0"
seta r_ssaoBlendPower "2.0"
seta r_ssaoBlurEpsilon "16"
seta r_ssaoBlurQuality "1"
seta r_ssaoBlurScale "1.0"
seta r_ssaoBlurMethod "1"
seta r_ssaoAmount "1.0"
seta r_ssaoBias "0.075"
seta r_ssaoRadius "16"
seta r_ssaoMethod "7"
seta r_useSSAO "0"
seta r_ssilBlurEpsilon "4"
seta r_ssilBlurQuality "0"
seta r_ssilBlurScale "1.0"
seta r_ssilBlurMethod "0"
seta r_ssilAmount "1.0"
seta r_ssilRadius "128"
seta r_useSSIL "0"
seta r_bloomGamma "1.5"
seta r_bloomScale "0.7"
seta r_bloomBlurScaleY "1"
seta r_bloomBlurScaleX "1"
seta r_bloomBlurIterations "2"
seta r_bloomBufferSize "1"
seta r_useBloom "1"
seta r_hdrGlareSize "0.3"
seta r_hdrGlareScale "0.7"
seta r_hdrGlareStyle "11"
seta r_hdrFlareSize "1.5"
seta r_hdrFlareScale "1.7"
seta r_hdrFlareGamma "1"
seta r_hdrBloomSize "0.2"
seta r_hdrBloomScale "0.6"
seta r_hdrBloomOffset "1.5"
seta r_hdrBloomThreshold "0.8"
seta r_hdrBloomWhitePoint "0.2"
seta r_hdrBloomMiddleGray "0.02"
seta r_hdrBloomToneMapper "0"
seta r_hdrLumThresholdMin "0.12"
seta r_hdrLumThresholdMax "0.8"
seta r_hdrDitherSize "0.7"
seta r_hdrDither "1"
seta r_hdrBlueShiftFactor "0.25"
seta r_hdrWhitePoint "2"
seta r_hdrMiddleGray "0.17"
seta r_hdrAdaptationRate "60"
seta r_hdrToneMapper "0"
seta r_useHDR "1"
seta r_edgeAAFilterScale "1.0"
seta r_edgeAASampleScale "1.0"
seta r_useEdgeAA "1"
seta r_softShadowsBlurEpsilon "4"
seta r_softShadowsBlurScale "1.0"
seta r_softShadowsBlurFilter "1"
seta r_useSoftShadows "0"
seta g_showFirstPersonBody "0"
seta g_ambientLightColor "0.04 0.04 0.04"
seta g_ambientLightRadius "1024 1024 1024"
seta g_useAmbientLight "1"
seta g_batteryRechargeRate "120"
seta g_batteryLife "999"
seta g_goggleType "0"
seta g_grabMode "1"
seta g_tracerFrequency "0.5"
seta g_weaponHandlingType "1"
seta g_ammoUsageType "0"
seta g_ammoCapacityType "0"
seta g_ammoDamageType "0"
seta g_itemSearchFactor "0.0"
seta g_itemHelmetFactor "0.0"
seta g_itemValueFactor "0.0"
seta g_itemRemovalFactor "0.0"
seta g_itemPickupType "0"
seta g_healthRegenFeedback "50"
seta g_healthRegenSteps "4"
seta g_healthRegenLimit "100"
seta g_healthRegenAmt "1"
seta g_healthRegenDelay "5"
seta g_healthRegenTime "1"
seta g_healthPackTime "3"
seta g_healthPackUses "1"
seta g_healthPackTotal "100"
seta g_healthManagementType "0"
seta g_randomEncountersDormantTime "10"
seta g_randomEncountersMaxTime "60"
seta g_randomEncountersMinTime "30"
seta g_randomEncountersMaxSpawns "5"
seta g_useRandomEncounters "0"
seta g_zombieResurrectionLimit "0"
seta g_cyberdemonDamageType "1"
seta g_interRankAggression "0"
seta g_enemyHealthScale "1.0"
seta g_enemyHealthType "0"
seta g_burnAwayDelay "0.0"
seta g_screenFrostTime "0"
seta g_explosionFXScale "16.0"
seta g_explosionFXTime "2.0"
seta g_useExplosionFX "1"
seta g_bloodSprayFrequency "0.5"
seta g_bloodSprayDistance "96"
seta g_bloodSprayTime "5.0"
seta g_showBloodSpray "0"
seta g_dynamicHudTime "02.5"
seta g_useDynamicHud "1"
seta g_crosshairLerp "0.5"
seta g_crosshairType "0"
seta g_crosshair "2"







Tags:
doom
id
software
doom3
gameplay
game
pc
hd
hq
vf
fr
sikkpin
sikkmod
graphical
mod
lens
flare
glare
dof
depth
of
field
color
gradient



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