DOOM 3 Was One Hell of a Game...
2004 was a banner year for the FPS genre. Half-Life 2 brought enhanced physics to the genre; The Chronicles of Riddick: Escape from Butcher Bay was the rare licensed game that was good. But by far one of the most important – and controversial – FPS games that year also happened to be the resurrection of the most important series in the genre: DOOM 3. DOOM 3 is a weird game. DOOM and DOOM II were unapologetically action games. They had horror elements, yes, but that wasn’t the point. The original games were fast paced affairs where the point point was to kill lots of demons in well-constructed environments designed to encourage exploration. Story and believability weren’t the point. You didn’t even have to reload your guns.
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