Doom 64 Crashing - Part 1

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Published on ● Video Link: https://www.youtube.com/watch?v=pXt4Prlf6gU



Doom 64
Game:
Doom 64 (1997)
Duration: 0:17
426 views
4


Doom 64 prints the Z_MALLOC error on the screen while I'm playing through MAP18: Spawned Fear with GameShark codes. When I got this, I figured I'd post it.

This error message is somewhat similar to the texture cache overflow error in PSX Doom where too much stuff is shown on the screen.

I used a gameshark to get all three demonic artifacts used to enhance the potency of the Unmaker, and combined that with a rapid fire code.

GameShark Codes:

Rapid Fire
8106333E 0001

Have All Three Demonic Artifacts
800632A7 0007

Both codes will work for the 1.0 version of Doom 64.







Tags:
Doom 64
Crash
Glitch
Bug
Error



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