Doom 64 Crashing - Part 1
Doom 64 prints the Z_MALLOC error on the screen while I'm playing through MAP18: Spawned Fear with GameShark codes. When I got this, I figured I'd post it.
This error message is somewhat similar to the texture cache overflow error in PSX Doom where too much stuff is shown on the screen.
I used a gameshark to get all three demonic artifacts used to enhance the potency of the Unmaker, and combined that with a rapid fire code.
GameShark Codes:
Rapid Fire
8106333E 0001
Have All Three Demonic Artifacts
800632A7 0007
Both codes will work for the 1.0 version of Doom 64.
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Doom 64 Statistics For Josh_7774
Currently, Josh_7774 has 483 views for Doom 64 across 2 videos. Less than an hour worth of Doom 64 videos were uploaded to his channel, making up less than 0.55% of the total overall content on Josh_7774's YouTube channel.