Doom 64: Part 4

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Doom 64
Game:
Doom 64 (1997)
Duration: 0:00
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In this final part of my Doom 64 playthrough, I tackle the following levels:

MAP19: The Spiral – This level starts off simple enough but quickly escalates with its tricky layout and well-placed enemies. As I descend deeper into the spiral, the intensity ramps up, and I have to keep my wits about me to stay alive.

MAP20: Breakdown – Breakdown delivers exactly what it promises, with an intricate maze of corridors filled with heavy resistance. The lack of ammo and tight spaces make this one a real challenge, but I push through to reach the exit.

MAP21: Pitfalls – As the name implies, this level is full of traps and hidden dangers. I had to watch every step and keep my reflexes sharp to avoid getting caught off guard by the lurking enemies.

MAP22: Burnt Offerings – Another ominous level that demands constant vigilance. The eerie atmosphere, combined with relentless attacks from all sides, made every moment tense as I fought my way through to the end.

MAP23: Unholy Temple – A massive level that tested my endurance and skill. With every corner hiding a potential ambush, I had to be careful not to waste any resources. Clearing out the demon horde here was no easy task, but it felt incredibly satisfying once I did.

MAP24: No Escape – True to its name, this level felt like there was no end in sight as enemies poured in from all directions. Navigating the tight corridors and narrow walkways added to the challenge, but I managed to clear out every last demon before moving forward.

MAP28: The Absolution – The climactic battle of the entire campaign. After navigating through the final gauntlet of enemies, I faced off against the Mother Demon herself. With my fully upgraded Unmaker in hand, I unleashed its full fury and obliterated the Mother Demon, ending her reign of terror once and for all.

Fun Levels:

MAP25: Cat And Mouse – This challenge map threw me into a small arena with limited ammo, forcing me to strategically take down a pursuing Cyberdemon while evading its attacks. It was a tense game of cat and mouse, but I managed to emerge victorious.

MAP26: Hardcore – The difficulty ramped up even further with this challenge map. Swarms of enemies and limited resources made every moment feel like a fight for survival, but I managed to push through to the end.

MAP27: Playground – The final fun level felt like a true test of everything I had learned up to this point. It was a chaotic, all-out battle against waves of demons, but I fought my way through and conquered the challenge. -- Watch live at   / cuddled3ath