DOOM blind play: Hell's Farthest Shore - Command Center v1.1 [UV] [Fluuschoen] [RAW]
First playthrough/playtest of Hell's Farthest Shore - Command Center WAD (version 1.1), with the intention to provide some input for LordEntr0py (the mapper) for possible future tweaking.
This level is not small and it's ridiculously detailed; I was pretty tired, little things kept distracting me, my short-term memory is basically non-existent, which resulted in some aimless wandering across the multiverse here and there. Especially when I was trying to get back to the remaining few cacos at the end after I finally found some health. Somewhere. Everywhere.
tl;dr: The visual overload didn't help my cause either. : D
There's some saving/loading going on, not much, I tried to keep that count low. Also there's a brief pause at one place, but not even a minute long.
You can make suggestions and download the wad from here (and can read my thoughts about it as well if you are interested for some reason):
https://www.doomworld.com/forum/topic/119237-hells-farthest-shore-the-command-center-updated/
This video was recorded live, as is, without commentary. No further editing took place.
player: Fluuschoen aka Freiya
mapper: LordEntr0py
source port: GZDoom 4.5.0
difficulty: Ultra-Violence
freelook: no
jump: no
save/load: yes (few)
pause: yes (1)
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