Doom Eternal 100% Walkthrough (Nightmare, All Collectibles) Part 2 Exulia (No Commentary)
Complete 100% walkthrough of the game on the Nightmare difficulty (very hard), with all collectibles, picked up, all Mission Challenges completed and all weapons fully upgraded.
Playlist for Doom Eternal: https://www.youtube.com/playlist?list=PLQLDOjFlchuNtg5l3pwa68itH-tlVlntI
Playlist for full walkthroughs: https://www.youtube.com/playlist?list=PLQLDOjFlchuNQepMTBI47KNeliCmcbveT
Basic Info:
Game: DOOM Eternal (2020)
Developed by: id Software
Published by: Bethesda Softworks
Release: March 20, 2020
Difficulty: Nightmare / Ultra-Nightmare (Hardest)
Video Quality: 1080p60 HD
I'm going to...
- Complete the game on the Nightmare difficulty
- Pick up all Collectible items (Toys, Albums, Cheat Codes, Codices, Extra Lives, Modbots, Runes, Sentinel Crystals, Praetor Suit Tokens, Sentinel Batteries, and Mastery Tokens
- Show all the codices (Tutorials will be shown at the end of each episode.)
- Complete all Mission Challenges
- Fully clear the Demonic Corruption in each level
- Fully upgrade all the weapons (by completing Weapon Mastery Challenges, I'm not going to use Mastery tokens)
- Show the bunny (Daisy) in each level, and various other easter eggs
►►► Mission 2 / Level 2: Exulia ◄◄◄
► ALBUMS
26:27 At Doom's Gate
► AUTOMAP STATIONS
27:10
► CODICES
01:05 Arc Broadcast Log 1
04:40 Exultia
13:57 The Wolf
15:00 History of the Sentinels - Part 1
18:28 King Novik
29:09 History of the Sentinels - Part 2
45:43 History of the Sentinels - Part 3
1:02:35 The Betrayer
► DAISY THE RABBIT
20:09
► EXTRA LIVES
04:01
08:46
16:15
18:19
27:51
58:31
1:03:57
► MODBOTS
27:55
► RUNES
08:10
► SECRET ENCOUNTERS
22:14
38:34
► SENTINEL BATTERIES
23:12
► SENTINEL CRYSTALS
02:31
44:22
► SLAYER KEY, SLAYER GATE & EMPYREAN KEY
51:45 Slayer Key
52:02 Slayer Gate
57:09 Empyrean Key
► TOYS
09:41 Arachnotron
1:00:37 Cacodemon
►►► GAME DETAILS ◄◄◄
Players once again take on the role of the Doom Slayer, an ancient warrior who battles the demonic forces of Hell, from a first-person perspective. The game continues its predecessor's emphasis on "push-forward" combat, encouraging the player to aggressively engage enemies in order to acquire health, ammo, and armor. The player has access to various firearms, such as the Combat Shotgun, Super Shotgun, Heavy Cannon, Rocket Launcher, Plasma Rifle, BFG 9000, and Ballista. Melee weapons such as a chainsaw, the "Crucible Blade" energy sword, and a retractable arm-blade called the "Doomblade" can also be used. The arm-blade provides the opportunity for a larger variety of quick and violent "glory kill" executions, which drop extra health. The Super Shotgun is now equipped with the "Meat Hook", a ranged accessory which grabs on to enemies and slingshots the player towards them, functioning as a grappling hook, useful both in combat scenarios and environmental navigation. The Doom Slayer's armor now includes a shoulder-mounted Equipment Launcher with the ability to lob grenades and ice bombs. Additionally, the Flame Belch is a flame thrower, which causes the enemies to set on fire with it to drop armor pickups. Finally, killing enemies with the chainsaw will drop ammunition. New movement mechanics such as wall-climbing, dash moves, and horizontal bars to swing from have also been introduced.
Like its predecessor, Doom Eternal involves the player to develop simple tactics. As the game gets harder, the player needs to use the advantages of fight arenas and their bonuses smarter. They also need to decide which enemy has to be killed firstly and how to move on the battlefield.
There are new types of enemies, such as the Marauder and Doom Hunter, while others, such as the Pain Elemental, Arachnotron, and Archvile, have been reintroduced from previous Doom entries. A new system called "Destructible Demons" is featured, in which enemies' bodies become progressively destroyed and deteriorate in combat as they suffer damage. Through this system, certain parts of a demon's anatomy can be destroyed to eliminate their ability to use their stronger attacks. There is also a new lives system. During gameplay, players can collect 1-up items (which look like green helmets) scattered around the environment. When the Doom Slayer perishes in combat, he will respawn where he died if he has spare lives, instead of restarting at the nearest checkpoint.
Also new to the game is the hub area, called "Fortress of Doom", which players can visit between missions, containing a number of rooms with upgrades and gear locked behind doors. Players can also unlock a bonus weapon, the Unmaykr, after clearing six challenging Slayer Gates.
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