Doom: Harmony (Unity Add-On) - Map 1: Abduction (UV-Max)
With the end of one Doom add-on comes the beginning of another, and this one is my first Total Conversion wad I'm playing for the channel! Welcome to Harmony!
A total conversion (TC) is a PWAD that thoroughly overhauls the original game, not only changing the visuals and sounds but also gameplay mechanics. Thus the end result is substantially different than the original game and considered a distinctly new game. Harmony is a total conversion based off Doom II and originally built for the ZDoom source port, created by Thomas van der Velden (t.v.) and first released in November 2009 after five years of development. In October 2022, a brand new update to Harmony was released. This version was made compatible with limit-removing ports and was added to, and released through, the list of official add-ons for the Doom Classic Unity port. It features several changes from the original ZDoom-based version, most notably two new levels, a revamped arsenal, a new enemy, scaled down sprites, all new sound effects and the inclusion of Jimmy's MIDI pack as part of the main mod. A standalone release, dubbed Harmony Compatible, was uploaded to the /idgames archive one year later, containing an extra bonus map, a separate WAD with wide screen assets, and other changes.
Set in a post-apocalyptic future where much of the male population has mutated into vicious, monstrous soldiers, Harmony features many new changes to the gameplay through DeHackEd, and also sports a unique art style with a vibrant color scheme and enemies made through clay animation, giving them a unique look.
Secrets: 1:42, 2:32, 4:24 (must hit switches in secrets 1 & 2 to access)
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