DOOM II: Cyberdreams - MAP19: Arch-Itecture (Intended 'crush' effect)

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Published on ● Video Link: https://www.youtube.com/watch?v=zfQ0d6rpal0



Duration: 1:37
302 views
6


Much less stressful than reloading the same fucking savegame time and time again through trying to trap one of the bastards in a corner.

Still utterly mind-bending how the single biggest flaw in a design like this escaped detection.







Tags:
Doom
II
Hell
On
Earth
Cyberdreams
MAP19
Arch-Itecture
Architecture
Arch
Itecture
Cyberdemon
Intended
Crush
Effect



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