Doom II: Hell On Earth (UV Playthrough) - MAP12: The Factory
One of my personal favourites, especially to Pistol Start. Why? I just like the former challenge of running the walls taking out Arachnotrons with a basic shotgun. Anything tricky within? A couple of bits, yes, especially when trying to watch TV shows at the same time (which in hindsight wasn't one of my finest ideas).
One of them is so much as life-threatening here. In theory the map's a basic runaround, but during play there are one or two of those 'why did they do that?' moments, seemingly thrown in just to cause a headache.
Such as that fucking teleport.
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