DOOM II Ray Traced MAP31-32 (glitched?): Wolfenstein & Grosse 4K - Ultra-Violence 100% - RTX 4090
(English below) Gameplay de los mapas 31 y 32 (niveles secretos) de Doom 2, Wolfenstein y Grosse, jugando con Doom II Ray Traced, el mod que añade iluminación y efectos visuales avanzados con ray tracing al mítico juego de id Software, que cumplió 30 años hace poco. Lo juego en dificultad Ultra-Violence y obtengo el 100% de muertes, items y secretos. Resolución 4K, jugando con una RTX 4090.
Por alguna razón, en la versión 1.0.2 que es la que juego en este longplay, al iniciar estos dos mapas secretos, me muestra el mensaje que se ve en pantalla, y los mapas son extremadamente oscuros. Es como si faltasen la mayoría de las fuentes de luz. Esto no sé si es por un glitch o porque se han olvidado de adaptar correctamente estos dos mapas al ray tracing. También he tenido que desactivar el HDR porque se me graban con los colores alterados. En los siguientes (mapas 16 en adelante) volveré a activarlo.
Como estos dos mapas secretos se juegan uno detrás del otro, y para quitármelos rápido de encima, los pongo ambos en un solo vídeo.
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Gameplay of maps 31 and 32 (secret levels) of Doom 2, Wolfenstein y Grosse, playing with Doom II Ray Traced, the mod that adds advanced lighting and visual effects with ray tracing to the legendary game by id Software, which recently turned 30 years old. I play it on Ultra-Violence difficulty and get 100% of kills, items and secrets. 4K resolution playing with a RTX 4090.
For some reason, in version 1.0.2 which is the one I play in this longplay, at start of these two secret maps, it shows that message on the screen, and the maps are extremely dark. It's as if most of the light sources are missing. I don't know if this is because of a glitch or because they forgot to properly adapt these two maps to ray tracing. I also had to disable HDR because they record with altered colors. In the following ones (maps 16 onwards) I will enable it again.
As these two secret maps are played one after the other, and to get them out of the way quickly, I put them both in one video.
Doom II: Ray Traced by vs-shirokii: https://github.com/vs-shirokii/gzdoom-rt/releases
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