Doom: NME1M3.wad (WIP) - E1M3 // HNTR - Secretes!

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Couldn't quite crack the SEx (most likely am missing the damnable shootable switch!), 4/6 - but i really like this mechanism, at some point i recognized it's similar to the one in Form vs. Content E1M3.

i think the radsuit management here is particularly difficult, and i'm not at all sure how i'd play this on an actual run. Especially only one radsuit in the vat-room is perplexing since i'd still insist on going there twice - i'm sure there's a solution, but it isn't immediately apparent after one playthrough.