DOOM - RTX 2060 / Ryzen 2600 - 1800p Ultra Settings - Kadingir Sanctum
Gameplay benchmark of DOOM (2016) on an RTX 2060 and a Ryzen 2600, using RivaTuner Statistics Server to display info on the top of the screen.
Resolution is set to 3200x1800; Graphical settings are all at Ultra preset (Shadows and Virtual Texture Pool can be turned one step up). Motion Blur is set to Medium, FOV is set to 106, Sharpening is set to 2.0. The game is running on the Vulkan API.
This is an alternative to 4K, which depending on your screen size might provide you with image quality practically indistinguishable from native 4K. On a big TV you're more likely to notice the difference than on a desktop sized monitor.
The point here is to get a locked 60 FPS and still maintain a very crisp image. Aside from a handful of very minor dips below 60, you can use this setup to get a near perfect 60 FPS lock, while also staying around the 70s and 80s for most of the benchmark.
● CPU: AMD Ryzen 5 2600 - Stock settings and cooler
● GPU: Zotac RTX 2060 AMP - Stock settings
● Motherboard: MSI B450 GAMING PRO CARBON AC
● RAM: G.Skill 16GB (2x8) DDR4 Ripjaws V - 3200MHz CL16
● HDD: Toshiba P300 2TB 7200rpm SATA III
● SSD: Samsung 860 EVO 250GB SATA III
● System: Microsoft Windows 10 Pro, installed to SSD
● PSU: Seasonic FOCUS Plus 550 Gold
#DOOM #FPS #Benchmark
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