DOOM: Sigil UV playthrough
This WAD is a mixed bag of brilliance and frustration. There's a lot of problems with some of the core design ideas IMO. Fighting stuff in total darkness isn't fun or interesting at all really. Dealing with obtuse level design while getting blasted by Cyberdemons you can't fight head on is very frustrating. And some of the later levels are ungodly long. I couldn't imagine doing E5M7 without saving any time soon.
Though, admittedly, this playthrough also shows off how terribly rusty I am at dealing with Cyberdemons, lol. The one in E5M7 took an almost embarrassing number of reloads.
I blame fatigue.
Sigil starts off super great and I really wish it had maintained the momentum set by the first two levels.
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