(Doom2) SlipCom-Map01 UV-MAX in 4:38 100%
Hello guys this is Angello product back for another video here showing you a game play of a doom2 wad called slipcom, based on a map from quake1. So decided to do UV-Max for the first time though but in this run its a decent one. I'd had to take a hit by one arch-vile in the tunnel other wise there's tight spot's that you don't want to us the rockets in so be care were you use it but this stratetgy should work as of this map made by my homie Dopamine Cloud.
Here's his channel:https://www.youtube.com/channel/UCF8p5XTSOAubeUMiwSYEsRA
Also the wad and the mods I used in this UV:
Slipcom Wad:https://drive.google.com/file/d/0B4mwJRa7e5VpU2E4bmpHaEVheGs/view?usp=sharing
Smooth doom:http://forum.zdoom.org/viewtopic.php?f=19&t=45550
Gzdoom:http://devbuilds.drdteam.org/gzdoom/
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