Dororo - Chapter 0 Through Chapter 3 - Undub Mod - Playstation 4 Emulation
100% completed this in 2005 for some reason
support this channel on ko-fi i don't make any money on this platform https://ko-fi.com/revampedtelephone
Not RetroArch Emulation
proof of concept unofficial emulation
1080P 10,000 Constant Bit rate 128 kbps Audio
Game is running at 1024x896
That's 512x448 2X Native
Internal Capture Final Output 1080P
Base Playstation 4
Not PS2-FPKG made with orbis pub gen
Embedded Modifications
Widescreen Hack
Arm Ammo Doesn't Decrease
Leg Ammo Doesn't Decrease
Spirit Doesn't Decrease
Hyakkimaru Health Doesn't Decrease
Dororo Health Doesn't Decrease
Mission Time Doesn't Decrease
config-emu-ps4
--path-snaps="/tmp/snapshots"
--path-recordings="/tmp/recordings"
--path-vmc="/tmp/vmc"
--path-emulog="/tmp/recordings"
--config-local-lua=""
--load-tooling-lua=0
--path-patches="/app0/patches"
--path-toolingscript="/app0/patches"
--ps2-title-id=SLES-52755
--max-disc-num=1
--pad-record=0
--host-audio=1
--host-display-mode=full
--path-patches="/app0/patches"
--host-display-mode=full
--ps2-lang=system
--verbose-cdvd-reads=0
--host-osd=0
--host-gamepads=1
SLES-52755_cli
--gs-uprender=2x2
--gs-upscale=edgesmooth
--gs-packed15-fmv-opt=1
--ee-cycle-scalar=0.49
--ee-ignore-segfault=write
--iop-cycle-scalar=2.05
--iop-block-validation=ShortHash
--iop-shorthash-len=10
--vu1-jr-cache-policy=newprog
--vu1-di-bits=0
--host-audio-latency=1.020
SLES-52755_config
apiRequest(2.2)
local gpr = require("ee-gpr-alias")
local cpr = require("ee-cpr0-alias")
local hwaddr = require("ee-hwaddr")
local emuObj = getEmuObject()
local eeObj = getEEObject()
local gsObj = getGsObject()
local eeOverlay = eeObj.getOverlayObject()
local iopObj = getIOPObject()
emuObj.SetDisplayAspectWide(1)
gsObj.SetDeinterlaceShift(1)
local patcher = function()
eeObj.WriteMem32(0x001b8e0c,0x3c023f06)
eeObj.WriteMem32(0x001b8e14,0x34426666)
eeObj.WriteMem32(0x00207924,0x00000000)
eeObj.WriteMem32(0x002080bc,0x00000000)
eeObj.WriteMem32(0x000fff00,0x3c013f80)
eeObj.WriteMem32(0x000fff04,0xae8107ec)
eeObj.WriteMem32(0x000fff08,0xae61005c)
eeObj.WriteMem32(0x000fff0c,0x03e00008)
eeObj.WriteMem32(0x001fdc90,0x0c03ffc0)
eeObj.WriteMem32(0x001fd464,0x00000000)
eeObj.WriteMem32(0x0029d0b4,0x3c0143c8)
eeObj.WriteMem32(0x0029d0b8,0x44810000)
eeObj.WriteMem32(0x0029d0bC,0xe6000020)
emuObj.ThrottleMax()
end
emuObj.AddVsyncHook(patcher)
emuObj.SetGsTitleFix( "globalSet", "reserved", { workLoadThreshold = 100000} )
emuObj.SetGsTitleFix( "ignoreSubBuffCov", "reserved", { } )
emuObj.SetFormattedCard("custom.card")
Render Time 165 Hours
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