DOTS: Scaling MonoBehavior and GameObjects | Unite 2022
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Published on ● Video Link: https://www.youtube.com/watch?v=RhU8NZtgYp0
Learn more about working in a GameObject / MonoBehaviour space based on data-oriented design. This session walks you through how popular game Indus Battle Royale uses its DOTS-based GenericLOD to scale conventional GameObject-based systems for animation, rigs, assets, and visual effects.
Speaker:
Rohan Jadav, Platform Engineer (SuperGaming Pte Ltd)
For more info about Indus Battle Royale: indusgame.com
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