Double Dragon III: The Sacred Stones (NES) - Octotiggy

Channel:
Subscribers:
1,850
Published on ● Video Link: https://www.youtube.com/watch?v=rg9Mzu88PLc



Category:
Let's Play
Duration: 10:26
281 views
5


Okay, we get it! We didn't want your stupid stones anyway.


--------------------

Octotiggy on Facebook - https://www.facebook.com/Octotiggy

Octotiggy on Twitter - https://www.twitter.com/Octotiggy

--------------------


Double Dragon III: The Sacred Stones, released in Japan as Double Dragon III: The Rosetta Stone (ダブルドラゴンⅢ ザ・ロゼッタストーン), is a side-scrolling beat-'em-up produced for the Nintendo Entertainment System in 1991. It was the third Double Dragon game for the NES, developed by Technos Japan Corp. and published in North America and Europe by Acclaim Entertainment. Although loosely based on the similarly titled arcade game Double Dragon 3: The Rosetta Stone, it is not a port, but rather a parallel project that was developed at the same time.

Double Dragon III can be played by one or two players simultaneously, with an "A mode" where both players can't harm each other and a "B mode" that allows friendly fire. Like its arcade counterpart, the NES version of Double Dragon III reverts to having punch and kick buttons as the standard control scheme and the ability to dash by pressing the d-pad left or right twice has been added. The rest of the combat system is a bit closer to the previous NES games, retaining the hair grab move that was removed in the arcade version (although the shoulder throw is gone, as well as the flying knee kick and hyper uppercut from the NES version of Double Dragon II: The Revenge). New moves in this version include a running jump kick (which can become a triangle jump kick when performed on a wall) and a midair somersault that allows the player to throw enemies by jumping on them. During 2-player mode, when both players are controlling each Lee brother, they can perform a twin cyclone spin kick and a triangle jump.

The game discards the traditional lives system from the previous NES installments, as well as the item shops from the arcade version. Instead, the player gains the ability to control two new fighters in addition to the Lee brothers as they progress through the game. These extra fighters join the player's party once they've been defeated as enemy bosses. Chin Seimei (陳 清明), a Chinese martial arts master, joins at the end of Mission 2, while Yagyu Ranzou (柳生 乱蔵 Yagyū Ranzō), the head of a ninja clan, appears at the end of Mission 3. By pressing the Select button at any point, the player can access a character selection screen and switch between any of the available fighters. Each fighter has his own fighting techniques, health points and speed, making them suitable for different situations. When the player loses a fighter, he will automatically change to the next available character until the entire party has been defeated. Normally the game ends when the player's party has been vanquished, but the player is given the option to continue once during the final two stages.

In addition to fighting unarmed (or with a sword in Ranzou's case), each fighter has a backup weapon that they can draw at any time from the character selection screen, but can only be used for a limited time. This feature allows the Lee brothers to use nunchakus, Chin to wield an iron claw and Ranzou to throw shurikens. Weapons can also be obtained by disarming certain enemies, although only the Lee brothers and Chin can arm themselves with enemy weapons (which include a throwing knife, a sai and a beer bottle). An enemy's weapons can be used as long as the original owner is alive.

While Billy's name is normally spelled correctly throughout most of the game, even in the 1-player version of the opening, the opening of the 2-players mode has his name misspelled as "Bimmy" when both Lee brothers are shown together on the very first screen. While this mistake is often attributed to be a translation error, it should be noted that the English version of the script is not actually a direct translation of the Japanese original, as the story underwent changes during the localization. A promotional flyer for the Famicom version features a more direct translation of the original opening text, which spells the name correctly.
When Double Dragon III was reviewed by James Rolfe in an early episode of his web series, The Angry Video Game Nerd, his on-screen persona throws a tantrum after reading the misspelled name. This typo would also serve as the inspiration for the enemy characters "Bimmy 'n' Jammy" in Double Dragon Neon, deformed clones of the Lee brothers who are described by their introductory tag line as "Mistranslated Mutants".

Wikipedia contributors. Double Dragon III: The Sacred Stones. Wikipedia, The Free Encyclopedia. February 28, 2016, 12:16 UTC. Available at: https://en.wikipedia.org/w/index.php?title=Double_Dragon_III:_The_Sacred_Stones&oldid=707363483.




Other Videos By Octotiggy


2015-09-18Super Double Dragon (SNES) - Part 3: Jailhouse Wok - Octotiggy
2015-09-17Double Dragon III: The Rosetta Stone (Amiga) - Part 4: FINALE - Octotiggy
2015-09-16Super Double Dragon (SNES) - Part 2: Ohhh Long Johnson - Octotiggy
2015-09-15Double Dragon III: The Rosetta Stone (Amiga) - Part 3: Mount Selfie - Octotiggy
2015-09-14Super Double Dragon (SNES) - Part 1: Airport Security - Octotiggy
2015-09-13Double Dragon III: The Rosetta Stone (Amiga) - Part 2: Green-Haired Arnie - Octotiggy
2015-09-12Battletoads (NES) - Part 2: FINALE - Octotiggy
2015-09-11Double Dragon III: The Rosetta Stone (Amiga) - Part 1: Weaponless Shop - Octotiggy
2015-09-10Battletoads (NES) - Part 1: Lovely Robo-Legs - Octotiggy
2015-09-09Double Dragon II: The Revenge (Amiga) - Part 2: FINALE - Octotiggy
2015-09-08Double Dragon III: The Sacred Stones (NES) - Octotiggy
2015-09-07Double Dragon II: The Revenge (Amiga) - Part 1: Pirate Chuck - Octotiggy
2015-09-06Double Dragon II: The Revenge (NES) - Part 2: FINALE - Octotiggy
2015-09-05BRINGING A BAT TO A GUN FIGHT - Double Dragon (Amiga): Part 3: FINALE
2015-09-04Double Dragon II: The Revenge (NES) - Part 1: Fly Like A Baby - Octotiggy
2015-09-03MANNEQUIN ARMS - Double Dragon (Amiga): Part 2
2015-09-02Double Dragon (NES) - Part 2: FINALE - Octotiggy
2015-09-01SILENT BUT VIOLENT - Double Dragon (Amiga): Part 1
2015-08-31LET'S MOVE IN TOGETHER! - Sonic Dreams Collection (PC): Part 3: FINALE
2015-08-30Double Dragon (NES) - Part 1: Shirtless Conan O'Brien - Octotiggy
2015-08-29Dynamite Düx (Amiga) - Part 3: FINALE - Octotiggy



Tags:
octotiggy
double dragon iii
double dragon iii the sacred stones
double dragon 3
double dragon 3 the sacred stones
double dragon 3 nes
double dragon iii nes
double dragon iii lp
double dragon 3 lp
double dragon iii lets play
double dragon 3 lets play
double dragon iii let's play
double dragon 3 let's play
double dragon iii nes lets play
double dragon 3 nes lets play
double dragon iii part 1
double dragon 3 part 1
double dragon iii nes part 1