Double Faced Modal Lands
Oracle the official rules from Wisards:
Rulings
25.09.2020 There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
25.09.2020 To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
25.09.2020 If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than βplayβ) a specific modal double-faced card, you can't play it as a land.
25.09.2020 If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
25.09.2020 The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
25.09.2020 A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
25.09.2020 If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
25.09.2020 If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
25.09.2020 In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
the Lands//Lands
Barkchannel Pathway // Tidechannel Pathway
Blightstep Pathway // Searstep Pathway
Branchloft Pathway // Boulderloft Pathway
Brightclimb Pathway // Grimclimb Pathway
Clearwater Pathway // Murkwater Pathway
Cragcrown Pathway // Timbercrown Pathway
Darkbore Pathway // Slitherbore Pathway
Hengegate Pathway // Mistgate Pathway
Needleverge Pathway // Pillarverge Pathway
Riverglide Pathway // Lavaglide Pathway
the Spells//Lands
Agadeem's Awakening // Agadeem, the Undercrypt
Akoum Warrior // Akoum Teeth
Bala Ged Recovery // Bala Ged Sanctuary
Beyeen Veil // Beyeen Coast
Blackbloom Rogue // Blackbloom Bog
Emeria's Call // Emeria, Shattered Skyclave
Glasspool Mimic // Glasspool Shore
Hagra Mauling // Hagra Broodpit
Jwari Disruption // Jwari Ruins
Kabira Takedown // Kabira Plateau
Kazandu Mammoth // Kazandu Valley
Kazuul's Fury // Kazuul's Cliffs
Khalni Ambush // Khalni Territory
Makindi Stampede // Makindi Mesas
Malakir Rebirth // Malakir Mire
Ondu Inversion // Ondu Skyruins
Pelakka Predation // Pelakka Caverns
Sea Gate Restoration // Sea Gate, Reborn
Sejiri Shelter // Sejiri Glacier
Shatterskull Smashing // Shatterskull, the Hammer Pass
Silundi Vision // Silundi Isle (znr) 80
Skyclave Cleric // Skyclave Basilica
Song-Mad Treachery // Song-Mad Ruins
Spikefield Hazard // Spikefield Cave
Tangled Florahedron // Tangled Vale
Turntimber Symbiosis // Turntimber, Serpentine Wood
Umara Wizard // Umara Skyfalls
Valakut Awakening // Valakut Stoneforge
Vastwood Fortification // Vastwood Thicket
Zof Consumption // Zof Bloodbog
the Visuals can be seen here
https://www.moxfield.com/decks/My30wMBfwUOyz-TQoU5Dow
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