DoubleX RMVXA State Counters
Changelog
v1.00e(GMT 1300 19-9-2015):
1. Fixed lacking the spriteset viewport reader and iconset loader bug
2. Further increased this script's compatibility
v1.00d(GMT 0800 16-9-2015):
1. Fixed duplicate actor sprite creations at the start of battles bug
2. Increased this script's compatibility and readability
v1.00c(GMT 1500 14-4-2015):
1. Improved this script's robustness
v1.00b(GMT 1100 11-4-2015):
1. Fixed the state remaining turn display bug when a state's reapplied
v1.00a(GMT 0900 11-4-2015):
1. 1st version of this script finished
Functions
- Displays the state icons with remaining turns on their battler sprites
Terms of use
You shall keep this script's Script Info part's contents intact
You shalln't claim that this script is written by anyone other than DoubleX or his aliases
None of the above applies to DoubleX or his aliases
Prerequisites
Abilities:
1. Some RGSS3 scripting proficiency to fully utilize this script
Author
DoubleX
Links
This script:
http://forums.rpgmakerweb.com/index.php?/topic/38774-doublex-rmvxa-state-counters/?p=385349
http://www.rpgmakervxace.net/topic/31372-doublex-rmvxa-state-counters/?p=215001
http://rpgmaker.net/scripts/552/
Mentioned Patreon Supporters:
https://www.patreon.com/posts/71738797