DoubleX RMVXA Enhanced YSA Battle System: Classical ATB
Purpose
Be an enhanced version of YSA-CATB with bug fixes and addons integrated
Prerequisites
Scripts:
Yanfly Engine Ace - Ace Battle Engine
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
Abilities:
1. Decent understanding of the basic active time battle concept
2. Decent RMVXA notetag usage
3. Decent RMVXA script call usage
4. Decent RGSS3 scripting proficiency to fully utilize this script
Terms Of Use
You shall:
1. Follow the terms of use of YSA Battle System: Classical ATB
2. Let your published edits of this script be integrated as parts of it
3. Keep this script's Script Info part's contents intact
You shalln't:
1. Claim that this script is written by anyone other than DoubleX, his aliases, Yami, or his/her aliases
2. Make an edit of this script while saying it isn't
3. Make a RMVXA project based on this script's demo while saying it isn't
None of the above applies to Yami or his/her aliases
Authors
DoubleX:
1. This script
Yami:
1. YSA Battle System: Classical ATB
Changelog
v0.04c(GMT 1400 6-7-2015):
1. Fixed duplicate actor sprite creations from other scripts doing so
2. Fixed executing and/or inputting actions from/to hidden battlers bug
3. Fixed battler icons in the order window not working with ctb mode bug
4. Further increased this script's compactness and efficiency
5. Removed some more redundant variables and compatibility socket methods
v0.04b(GMT 1600 29-6-2015):
1. Reduced lag right after executing actions with ctb replication
2. Fixed nil atb bar color bug upon party member change at battle end
3. Removed some redundant variables and compatibility socket methods
v0.04a(GMT 0300 27-6-2015):
1. Implemented the CTB Replication feature
2. Lets users set if problematic configuration values will be reset
3. Fixed retrieving nil battler name bug in the help window
4. Increased this script's compactness and memory performance
v0.03a(GMT 0900 27-5-2015):
1. Implemented these features:
- Action Input Events
- ATB Reset Events
- Cooldown Finish Events
2. Improved this script's efficiency and robustness
v0.02d(GMT 0400 25-5-2015):
1. Fixed starting atb value not working bug
2. Fixed some typos and outdated stuffs
v0.02c(GMT 1300 15-5-2015):
1. Fixed default atb starting value not working bug
2. Fixed nil color upon victory and unexpected change equip results bug
3. Fixed not clearing battlers' lambdas before calling Marshal bug
4. Fixed failing to load saved games upon restarting the game bug
5. Fixed unison method rules not working bug
6. Improved the battler cooldown and party escape implementations
7. Further improved this script's efficiency
v0.02b(GMT 1500 12-5-2015):
1. Fixed some typos and outdated stuffs
2. Fixed order battler icon bugs upon adding/removing party members
v0.02a(GMT 0700 9-5-2015):
1. Implemented the Action Input Speed feature
2. Further improved this script's efficiency
v0.01b(GMT 1600 4-5-2015):
1. Improved this script's efficiency
v0.01a(GMT 1300 2-5-2015):
1. Implemented the Battler Order Window feature
v0.00d(GMT 0800 22-4-2015):
1. Fixed actor auto battle and confusion action not executing properly bug
2. Fixed compatibility methods not being called bug
3. Fixed unison charging value reset bug(the charging finishes upon reset)
v0.00c(GMT 1200 18-4-2015):
- Fixed the atb bar y offset not working bug
- Fixed the faulty example color notetag values
- Found unison charging value reset bug(the charging finishes upon reset)
v0.00b(GMT 0900 15-4-2015):
1. Outsourced the countdown state sprite display to DoubleX RMVXA State Counters
2. Actor atb bars can be displayed on their sprites
v0.00a(GMT 1200 9-4-2015):
1. 1st testing version of this script finished
Links
This script:
http://forums.rpgmakerweb.com/index.php?/topic/38722-doublex-rmvxa-enhanced-ysa-battle-system-classical-atb/?p=384785
http://www.rpgmakervxace.net/topic/31333-doublex-rmvxa-enhanced-ysa-battle-system-classical-atb/
http://rpgmaker.net/scripts/549/
http://rmrk.net/index.php?topic=50081.0
http://www.gdunlimited.net/scripts/rpg-maker-vx-ace/custom-battle-scripts/doublex-rmvxa-enhanced-ysa-battle-system-classical-atb
Yanfly Engine Ace - Ace Battle Engine:
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
Mentioned Patreon Supporters:
https://www.patreon.com/posts/71738797