Dragon Ball Z: Budokai Tenkaichi 3 Playstation 4 Emulation 2

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Published on ● Video Link: https://www.youtube.com/watch?v=ULvEdA0-sDA



Category:
Let's Play
Duration: 42:50
90 views
1


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Not RetroArch Emulation
proof of concept unofficial
720P 6,000 Constant Bit rate 128 kbps Audio
Game is running at 1024x896
That's 512x448 2X Native
Internal Capture Final Output 720P
Base Playstation 4
Not PS2-FPKG made with orbis pub gen
built with core files only Jak 1.02 Emulator

Embedded Modifications

Widescreen Hack
Team BT4 Mod

config-emu-ps4
--path-vmc="/tmp/vmc"
--config-local-lua=""
--path-patches="/app0/patches"
--ps2-title-id=SLUS-21978
--max-disc-num=1
--gs-uprender=2x2
--host-audio=1
--verbose-cdvd-reads=0
--gs-upscale=EdgeSmooth
--gs-uprender=2x2
--host-display-mode=full
--host-gamepads=1

SLUS-21978_cli
--gs-use-clut-merge=1
--gs-kernel-cl="clutmerge"
--gs-kernel-cl-up="clutmerge2x2"

SLUS-21978_config
apiRequest(0.1)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local patcher = function()


end
emuObj.AddVsyncHook(patcher)local emuObj = getEmuObject()
emuObj.SetFormattedCard("custom.card")
emuObj.SetGsTitleFix( "forceSimpleFetch", "reserved", { texMode=1 } )

maybe include
--ee-cycle-scalar=1.50
--iop-cycle-scalar=2.10
for better performance

rebuilt the clear data from a new save as the base because it wouldn't load







Tags:
Dragon Ball Z: Budokai Tenkaichi
Dragon Ball Z: Budokai Tenkaichi Playstation 4
Dragon Ball Z: Budokai Tenkaichi 3
Dragon Ball Z: Budokai Tenkaichi 3 Playstation 4



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