Dragon Ball Z Burst Limit Steam Deck Performance Gameplay | RPCS3 PS3 Emulator
Gameplay test of DBZ Burst Limit on Steam Deck with RPCS3 PS3 Emulator emulator for PC emulation
[CPU]
PPU Decoder: Recompiler LLVM
SPU Decoder: Recompiler LLVM
SPU xFloat Accuracy: Approximate xFloat
Preferred SPU Threads: 3
[GPU]
Res Scale 100% (720p)
Anti-Aliasing: Auto
Zcull Accuracy: Precise
Framelimit: Auto
Shader mode: Async (Multithreaded) ✓
Res Scale Threshold: Default
[Audio]
Enable Buffering: Enabled
Audio Buffer Duration: 100ms
Enable Time stretching: Enabled
Time Stretching Threshold: 75%
[Advanced]
Number of SPURS Threads: 4
60FPS patch enabled and can be found in RPCS3 patch manager.
#emulator #steamdeck #rpcs3
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Specs: Steam Deck
CPU: Zen 2 4c/8t, 2.4-3.5GHz (up to 448 GFlops FP32)
GPU: 8 RDNA 2 CUs, 1.0-1.6GHz (up to 1.6 TFlops FP32)
RAM: 16GB LPDDR5 5500 MT/s
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This channel is mainly about testing out the various gaming emulators such as RPCS3 (PS3), Ryujinx & Yuzu (Nintendo Switch), Xenia (Xbox 360), Citra (Nintendo 3DS), Cemu (Nintendo Wii U) and providing videos on how these games run on these emulators for educational purposes with an FPS overlay. In addition, this channel may feature gameplay and cutscenes of PC games in stunning 4K resolution! All of my uploads are recorded in a high bit-rate to give the best video quality! Be sure to like and share these videos ^_^
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