Dragon Quest IX Commentary #193, Bronze Maze of Regret Lv. 58 (2/3), B7 - B12
This is video #193 in my playthrough of Dragon Quest IX: Sentinels of the Starry Skies. This video contains commentary. To view the non-commentary version, click here: https://youtu.be/nkqS5uSyyVY
The party is exploring the Bronze Maze of Regret Lv. 58 grotto. They are currently in the midst of exploring level B7.
One blue chest is in the southern hall, east of the arrival stairs (time 3:21). Another chest is to the north in the eastern hallway (time 3:36).
Afterwards, the party goes down to level B8 (time 4:45). One blue chest is in the large chamber east of the arrival stairs (time 5:26).
Well, well, the Liquid Metal Slimes also seem to appear in groups of 3 down here! Interesting...
After the party kills a couple of Liquid Metal Slimes, Jessica reaches Sage Level 56 and earns 2 skill points (time 7:32).
The party then descends to level B9 (time 11:28). Sluggerslaughts begin to appear here, and they love calling for help.
A blue chest is located in the southern corridor (time 14:52). Two blue chests can be found in the far northeast (time 15:59).
Next, the party goes downstairs to level B10 (time 16:14).
Debora reaches Gladiator Level 57 and earns 2 skill points (time 17:35).
A little later, Angelo reaches Priest Level 66 and earns 2 skill points (time 21:50).
A blue chest is located in the northwest of the level (time 22:56). Ooh, a Sage's Elixir! Nice.
Then, the party goes downstairs to level B11 (time 24:27). The first blue chest is just southwest of the arrival stairs (time 24:45). Another chest is in the northwest of the level (time 28:10). Mini Medal #074!
Afterwards, the party goes downstairs to level B12 (time 29:48). The first blue chest is north and east of the arrival stairs (time 30:28).
Finally, they find the stairway down to level B13 (time 33:48). They will finish up this grotto in the next episode.
Thanks for watching!
This video is part of my Dragon Quest IX Playthrough playlist. I am playing the DS version of the game released in 2010. I am playing on the DeSmuME emulator. All characters, story, music, artwork, and other components of this game are the property of their respective owners.
Played and recorded in DeSmuME version 0.9.9. Produced with Adobe Premiere Pro CS6.
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