Dragon Quest VIII [3DS] Playthrough #084, Monster Arena: Ranks E and D; Capers, Talos & Curer

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This is video #084 in my playthrough of Dragon Quest VIII: Journey of the Cursed King for the Nintendo 3DS. This video does not contain commentary. To view the commentary version, click here: https://youtu.be/ndHJsf2qQ0U

Dragon Quest VIII [3DS] (No Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML267JIRtemtw0O3h4JsM3hlZ

Dragon Quest VIII [3DS] (Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27cRYV-4gns176P5JY09UfC

Previously, the party recruited Hackzilla, Snap Case, and Potbelly to their monster team and then cleared Ranks G and F of the Monster Arena. Now, they will recruit a new monster before continuing their rise through the ranks.

After resuming, the party leaves the Monster Arena (time 1:41).

They Zoom to the Hilltop Hut (time 1:48). They choose to rest until evening.

Then, they Zoom to the Riverside Chapel (time 2:36).

Along the river bank leading to Wisher's Peak, they encounter the Fantom of Chopera at night (time 3:31). The Fantom appears after the party clears Rank F in the Monster Arena. It has high attack power.

The party defeats the Fantom of Chopera (time 5:08). It drops a Gold Monster Coin. The party recruits the Fantom of Chopera, a.k.a. Capers. They switch out Snap Case for Capers in the Hargon's Heroes lineup.

The party Zooms back to the Monster Arena (time 5:57).

At the registration counter, they spend 300 gold to enter Rank E (time 6:33).

A scene takes place to introduce Round 1 of Rank E (time 6:55).

After the scene, Round 1 against the Prison Pussycats begins (time 7:51). They turn out to be mere pussycats, indeed.

A scene takes place to introduce Round 2 (time 8:19).

Then, Round 2 against Fiend Family begins (time 9:28). The Hipster could pose a threat. At least, to a weaker monster team.

A scene takes place to introduce Round 3 (time 9:58).

Then, Round 3 against the Dirty Dancers begins (time 11:00). The Volpone's Boom spells could be troublesome.

Hargon's Heroes win Rank E (time 12:10). The registrar rewards the party with a Ring of Clarity. Morrie rewards the protagonist with the Call Team ability. This allows them to call the monster team to fight for them outside the arena. Very useful indeed! The protagonist can call the monster team once per battle, and the monster team will fight for about three rounds or so.

The party visits the registration counter again (time 15:24). They spend 400 gold to enter Rank D.

A scene takes place to introduce Round 1 of Rank D (time 15:45).

After the scene, Round 1 against Team Nightmare begins (time 16:41).

A scene takes place to introduce Round 2 (time 17:44).

Then, Round 2 against the Deadheads begins (time 18:52). I wonder if they collect their mail from the dead letter office.

A scene takes place to introduce Round 3 (time 19:38).

Then, Round 3 against the Psyche-os begins (time 20:38). Hopefully, the monster team goes psycho on the Psyche-os before they reach high levels of tension.

Hargon's Heroes win the Rank D contest (time 21:36). The registrar rewards the party with a Mighty Armlet. Morrie rewards them with the ability to keep three more monsters in reserve. The monster limit is now nine.

Now, it is time to recruit a couple more new monsters before starting the next rank. The party leaves the Monster Arena (time 23:29).

They Zoom to the Hilltop Hut to rest until morning (time 23:36).

In the morning, they Zoom to Neos (time 24:23).

Off the road south of Neos, the party finds the Crazed Colossus (time 24:52). The Crazed Colossus appears after Rank D is cleared. It has very high physical attack, so be careful.

The party soon downs the Crazed Colossus (time 27:25). It drops a Silver Monster Coin. The party recruits the Crazed Colossus, a.k.a. Talos. They boot Potbelly from the team and replace him with Talos, who goes in the lead.

Next, the party Zooms to Rydon's Tower in the Arcadia Region (time 28:19). The Angel of Curing can be found in a couple of different spots.

After a battle, Jessica reaches Level 31 (time 31:32). She obtains 6 skill points. She puts 2 points into Staves for a total of 87, the maximum for Level 31. She puts 4 points into Fisticuffs for a total of 13. At 13 points in Fisticuffs, she becomes a Femme Fighter and learns the trait Agility +10 when Empty-Handed.

The party finds the Angel of Curing in the stand of trees immediately east of the Chapel of Autumn (time 32:49). This one is not a physical brute, but it can prolong the battle by casting Fullheal on itself. This is its appeal as a monster team member.

The party defeats the Angel of Curing (time 34:23). It drops a Silver Monster Coin. The party crutis the Angel of Curing, a.k.a. Curer.

The description is continued in the comments.




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