Dragon Quest X [PC] (Commentary) #120, Warrior to Level 50 & Buying a House

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This is video #120 in my Dragon Quest X for PC gameplay series. This video contains commentary. To view the non-commentary version, click here: https://youtu.be/MHlTGjf96Ac

Davilas is currently working on leveling up his Warrior vocation to Level 50 so he can carry out the Warrior vocation quests. He currently has Warrior up to Level 46.

After hiring a party, he teleports to Sanmen Gate (time 3:35). There, he takes on a gate quest to defeat five Nageki/Grief Moons (なげきムーン) over in the Witch Wood (魔女の森) (time 4:18). The Witch Wood is a zone northeast of Rhone Forest, which is between Meru Sandy and Seredo.

To get there, Davilas zooms to Gran Zedoura (time 5:26). From there, he takes the wagon to Meru Sandy (time 5:57). In town, he purchases some more Dol Serin and banks his gold before getting underway.

When he is done with this, he heads out to the Meru Sandy Grain Fields (time 8:31). Following the road south, he takes the E-7 exit to Rhone Forest (time 10:00).

Before going to the Witch Wood, Davilas visits the Rhone Forest encampment at E-5 to register a Ruura Stone (time 12:48).

The exit to the Witch Wood (魔女の森) is at F-3 (time 15:38). The Grief Moons can be found off the southeastern road in this area (time 17:48). They frequently appear with Flower Zombies, which are in the family of Singing Seaweeds. Flower Zombies seem to be quite good for experience.

Before long, all five Grief Moons have been taken out (time 25:08).

Back in Sanmen Gate, Davilas concludes the Grief Moon gate quest (time 25:55). He earns 135,420 experience points and orb points. As a bonus, he also gets 10 lottery tickets and 10 green stones.

After the quest conclusion, Davilas jumps to Warrior Level 49 (time 26:48). He earns 6 skill points. He puts these into the Sword skill for a total of 13. At 13 points, he learns Dragon Slash, a skill that deals extra damage to dragons and lizards.

After resting in Gran Zedoura, he goes back to Witch Wood to grind on Flower Zombies. To get there, he zooms back to Gran Zedoura (time 28:49) and takes the northeastern exit to the Witch Wood (time 30:21). With a Genki Ball active and an Angel Slime Hat on one's head, Flower Zombies give good experience. It doesn't hurt that they like to call other Flower Zombies for help. The area's other monsters aren't bad for experience, either, but the Flower Zombies seem to be the best.

After a bit of hunting, Davilas reaches Warrior Level 50 (time 45:38). He gains 4 skill points. He puts these points into the Sword skill for a total of 17.

Now that he is done leveling, he zooms back to Glen (time 46:47).

Now, I decide to sink much of my hard-earned gold into a house, so Davilas withdraws gold from the vault (time 48:20).

I start by searching for available properties in Glen (time 49:03). The first option allows you to drill down to among the available neighborhood numbers. The second option allows you to input a specific neighborhood number. The third option allows you to search for available properties. Each neighborhood number has three different types of neighborhoods.

After a fruitless search in Glen, Davilas takes the train over to Azlan (time 53:42). The housing area is in the northeast, north of the pub (time 55:40).

When he finds an area with an available plot, he snatches the plot up, even though it is in the wetlands (time 57:31). When you buy a plot, you also get a Ruura Stone permanently set to the location of that plot.

Now that he has a plot, he needs a house to set up on it. So, he leaves the wetlands neighborhood and goes to the central neighborhood (time 1:00:02). The housing vendor has a sign of a house (time 1:00:43). The size of your plot determines the size of the house you need. If you got a small plot, you need a small house. If you got a medium plot, you need a medium house.

Furthermore, to sleep in the house, you need to get a bed from the furniture vendor (time 1:01:32). There is also furniture such as wardrobes that can be used for storage.

After getting the essentials, Davilas zooms back to his plot (time 1:02:21). The little Pukuripo fairy outside, Baton-chan, will give you the opportunity to rename your house, I think.

By the sign out front, you can set up your house on the plot of land (time 1:04:58). Ah, the power of modular housing!

When it is set up, Davilas heads inside with the first option at the door (time 1:05:39). He first sets up his bed (time 1:06:18). Setting up furniture is as easy as using it from the item menu and positioning it with your movement controls.

Afterwards, he heads back over to Glen (time 1:07:07). There, he sets up some resources on the Bazaar. He is able to pick up the proceeds from several sales right away.

Description continued in the comments.




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