Dramatic Battle & Morrigan Joins The Party | Dragon Age Origins Playthrough | Ep 3
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Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts. It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background. The player character is recruited into the Grey Wardens, an ancient order that stands against monstrous forces known as "Darkspawn", and is tasked with defeating the Archdemon that commands them and ending their invasion. The game is played from a third-person perspective that can be shifted to a top-down perspective. Throughout the game, players encounter various companions, who play major roles in the game's plot and gameplay.
BioWare described Dragon Age: Origins as a "dark heroic fantasy" set in a unique world, and a spiritual successor to their previous Baldur's Gate and Neverwinter Nights franchises. Its setting was inspired by The Lord of the Rings and A Song of Ice & Fire, and was described by BioWare as a mix between high fantasy and low fantasy. Development of the game began in 2002 and BioWare employed more than 144 voice-actors, and hired Inon Zur to compose the game's music. The development of the game's console versions was outsourced to Edge of Reality. Origins was released for Microsoft Windows, PlayStation 3, and Xbox 360 in November 2009, and for Mac OS X in December 2009.
Origins received critical acclaim upon release, with praise mostly directed at its story, setting, characters, music and combat system. It sold more than 3.2 million copies and 1 million pieces of downloadable content. It won multiple year-end accolades including Game of the Year and Best Role-playing awards from several gaming publications, and has widely been considered to be one of the greatest video games ever made. BioWare released several instances of downloadable content after the game's initial launch, an expansion pack for the game titled Awakening in March 2010, and two sequels, Dragon Age II and Dragon Age: Inquisition, were released in 2011 and 2014 respectively.
The game is set in Ferelden, one of several countries in the fictional world of Thedas. Savage creatures called the Darkspawn dwell within the Deep Roads, an underground highway system created by the dwarves long ago, deep beneath the surface of Thedas. Every few hundred years, the Darkspawn swarm the surface world in a movement known as a Blight. Ever since the first Blight, Thedas has relied on the legendary order of warriors known as the Grey Wardens to drive the Darkspawn back. Dragon Age: Origins begins on the eve of Thedas's fifth Blight.
Thedas is a world in which race and class combine to determine social class and political dynamics. Elves are often viewed as second-class citizens by humans, while human nobles are treated with respect. Mages, on the other hand, are cloistered by the Chantry: they have access to the Fade, the unconscious realm that is the home of spirits, and a single lapse in vigilance could cause them to be possessed by demons. Apostate mages, who live outside the Chantry's control, are considered extremely dangerous, and the Chantry has a military wing, the Templars, to seek out and subdue them by any means necessary. Dwarves live in the Deep Roads; their kingdom a shadow of what it once was before the first Blight, and their society is rooted in tradition and a rigid caste system. Dalish Elves live a nomadic lifestyle away from most cities, proudly attempting to preserve and reclaim the ancient Elven heritage that was mostly wiped out long ago when the Elven empire that ruled most of the lands mysteriously collapsed.
Two prequel novels released in 2009, Dragon Age: The Stolen Throne and its direct sequel Dragon Age: The Calling, provide context for the game's lore as well as the backstories of several characters and their relevant conflicts in Origins.
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