Draw Dat Asset: Animating "Straight Ahead" (Frame by Frame Animation time lapse)
Animation Software: Adobe Animate.
I only start to record my animation process for the last 2 pokemon in my Pokemon Soft animation. Mainly the entire process of doing this animation was animating straight ahead, with the motion and action in mind and directly animating it from start to end with no keyframing of poses.
This is usually my frame by frame animation process as I rarely do keyframing in my animations generally or drafting/sketches as I want to save up as much time as possible, so I usually combine both Object and frame by frame animation techniques together so I can make tweaks and modifications easily instead of drawing the characters in full.
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