DRG Survivor | A Look at Artifacts
0:00 start of artifacts
2:35 explaining Formula calculation of Artifacts.
4:55 moving on through artifacts. done with formula
17:37 end of artifacts, now just rambling about game changes
21:40 coop possibilities?
In short summary some of my favorite artifacts:
**S tier
- energy bars
- mocap
- coupons (first 25% stages)
-Nitra powder (crit build)
-Squint goggles(crit build)
- magnet (first 50% of stages)
**A tier
-book manual(crit build)
-weapon box
- pickled nitra (it can work, just be damage focus and keep speed above -15%)
- pretzel
-nitra scanner (first 50% stages) (or with mining terrain weapons)
-gold scanner (first 50% stages) (or with mining terrain weapons)
**Dont like
- gold tipped (should be buffed 1% every 4 gold)
-pay to win (un controllable spending of gold)
- piercing projectiles (feels weak, should give an additional stat or ridiculous pierce like 100%)
-turbo encabulator (probably should be 4%reload and dmg per overclock)