DROD - Gunthro and the Epic Blunder Part 10: Sticky stone golems.

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I like golems. Except I don't.
Bleh, all those stones just make me salty.
Yes, Golems are 'sticky', in the sense they have NO preference, meaning they stop when unable to move diagonally. Truly, a horrible way to get stuck... just being so indecisive!

Room(s) & level(s):
Golem Encampment:
- E1, E2, N1E2, S1E2, E3, N1, N2, S1E1
Tuenan Coast:
- N4W2, N5W2, N6W2, N7W2, N8W2, N8W1
Daskeros Tower:
- Entrance, N1 (INCOMPLETE)

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Tags:
Deadly Rooms Of Death (Video Game)
Gunthro
Budkin
Gunthro Budkin
Beethro Budkin
Puzzle
Stepping
Turn-based Strategy (Video Game Genre)
Turn-based Tactics (Video Game Genre)
Turn
Step
Really Big Sword
Sword
Big
Epic
Blunder
DROD
determinism
deterministic puzzle
Puzzle Game (Media Genre)
Video Game (Industry)
roach
dungeon
smitemeister