Dual Universe | Interview with JC Baillie Answering a Ton of Community Questions | August, 2016

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Welcome folks to an hour long question and answer interview with the founder of Novaquark, the independent company developing Dual Universe, JC Baillie. JC is clearly passionate about this game his company is developing, and has put aside some time to spend over an hour with me answering the various community questions that I received from reddit, Youtube comments, and through e-mails.

There were a ton of awesome questions involving a ton of different aspects of Dual Universe including the lore, the technology, the limitations, the goals, the science, and many, many other topics. Some 30 questions were answered (some of JC's answers were so detailed they ended up answering several questions at once).

You'll find annotations in the video to just about every question area, just to make navigating the hour long interview a bit easier! Hope you folks enjoy it as much as I did!

Just so you know, Novaquark does answer a lot of questions, so here are some resources to find some answers to questions you might have:

Dual Universe Dev Blog: https://devblog.dualthegame.com/
FAQ: http://www.dualthegame.com/faq
Facebook: https://www.facebook.com/dualuniverse/
Forum Ask Us Anything: https://board.dualthegame.com/index.php/topic/841-ask-us-anything-event/

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Dual Universe Website! + http://www.dualthegame.com/

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SOME OTHER PLAYLISTS:

Rimworld: https://www.youtube.com/watch?v=PaFI3j-EohM&list=PLw8xXEJ0p21cr0eSt33E1JGAecsko4Igj

Tyto Ecology: https://www.youtube.com/playlist?list=PLw8xXEJ0p21cuz4PifqIJ8_U82G0VdNz5

Top 5 Lists: https://www.youtube.com/watch?v=yy4nMDFSmUg&list=PLw8xXEJ0p21fiNdNl_GClb4jBhLNY83O8

Blitz Breaker: https://www.youtube.com/watch?v=DMelvS46EAY&list=PLw8xXEJ0p21falwG8P7VxqCseQhpGBdgv

Downfall: https://www.youtube.com/watch?v=JbHjFd8vdM8&list=PLw8xXEJ0p21coH6OejKaI0aKda1wFOZMf

Villagers: https://www.youtube.com/playlist?list=PLw8xXEJ0p21fGPyMFSf9jFfxEjQw6MQ53

Clash Royale: https://www.youtube.com/playlist?list=PLw8xXEJ0p21camTrerLDqh-eddhEi1T0a

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ABOUT: DUAL UNIVERSE

"Dual Universe" is a sandbox Sci-Fi MMORPG currently in development for PC, set within a continuous single-shard universe where players can freely edit the world and build any construction they like with no size restrictions, from space ships to cities to giant space stations. Played in first person view, Dual Universe takes place in a vast realistic universe made of millions of planets, and focuses on emergent collective gameplay based around exploration, mining, crafting, trade, politics and warfare.

The concept of Dual Universe is best described as a “Boundless MMO”: based on an innovative server technology called CSSC (Continuous Single-Shard Cluster), the game enables everybody to play in the same world, at the same time, without any slicing of the game universe into instances or zones. In addition, for the first time in a single-shard MMO, the world is entirely modifiable and an unlimited number of players will be free to build together, cooperate or compete. The focus has been made on giving the keys back to the MMORPG fans: using the building blocks provided by the game, the in-game community will make the choices and create the content they will play in.

GAMEPLAY FEATURES

NB: some features will not be implemented at Alpha

Boundless Massively Multiplayer Game: the potentially millions of players can share the same universe at the same time. One world, no boundaries, no zones, no instances.
Rich emergent gameplay mechanisms enable players to create their own societies.
Fully editable world: dig, deploy, craft, create and shape almost everything.
Giant player-made ships and constructions can be inhabited and host large crews.
Immersive first person view in a futuristic sci-fi universe.
Realistic in-game economy (based on market orders and financial tools).
Scriptable constructions (ships, buildings, etc) using LUA: players can build their own piloting, AI or factory automation.

TECHNOLOGICAL FEATURES

Continuous Single-Shard Cluster: the technology behind the “Boundless” MMO approach.
Procedurally generated planets, revealed as players explore further and further.
25cm precision voxel technology to modify the environment or construct buildings/ships
Unlimited LOD (Level Of Detail) technology allows planet-sized construction to be built
64bit Planetary Engine: Smooth transitions from planet surfaces, through atmosphere and into space with no limits to how far the player can travel or see.

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Music by Teknoaxe: https://www.youtube.com/watch?v=oY7Ht6G1zGA




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