Duke Nukem: Time to Kill - Playstation 1 - First Minutes - Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=9xp6vLH7usw



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Let's Play
Duration: 14:16
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#Duke #Nukem: #Time to #Kill - #Playstation 1 - #First #Minutes - #Gameplay
The game opens with an introduction video sequence of Duke riding his motorbike towards the Bootylicious Strip Club in downtown Los Angeles, only to find the Pig Cops teleporting in to disrupt his fun, turning his motorcycle into a pink child's bicycle. Duke takes out the Pig Cops and the game begins. The video sequence is accompanied by the song "The Thing I Hate" by Stabbing Westward. Apparently, an alien race called the Draks are causing havoc in Earth's timeline, and are aiming to kill Duke. It's up to him now to clean up the timeline.

The first stage of the game is a hub stage. It is an "inner city" composed of the strip club, a subway, an apartment and manufacturing plant. On each visit to the hub stage, the appearance and enemies change slightly, and the dancers in the strip club change from women to mutated pigs and even men, Duke can kill the dancers, which leads to Mutated Pigs teleporting in, resulting in humorous comments from a disgusted Duke. The objectives of the hub stages are to find 3 key crystals (hidden in a different location each time) and use them to operate a Time-Space Warp that Duke must use to travel to the Old West, Medieval Europe, and Ancient Rome. In each scenario, Duke finds evidence of Draks and their pig minions period dress attempting to change history in their favor.

Duke encounters several stages of action before a final confrontation against an enormous end boss. Duke clears out all three time periods, defeating all opposition, including powerful monsters such as "The Reaper", Duke also encounters a dragon referred to as "Wing'd Death". In the end, Duke encounters the Drak leader, Moloch the Gate Keeper and then kills him. With his enemies eliminated, Duke returns to his time. This game was followed up with Duke Nukem: Land of the Babes, and a game was made for the Nintendo 64 called Duke Nukem: Zero Hour.

Developer(s) n-Space
Publisher(s) #GT Interactive Software
Director(s) #Vic Merritt
Producer(s) Dan O'Leary
Designer(s) Ted Newman
Programmer(s) Chris Cammack
Artist(s) Bradley Weckman
Composer(s) Jeff Mac
Series #DukeNukem
Platform(s) #PlayStation
Release
NA: September 30, 1998
EU: February 15, 1999
Genre(s) Third-person shooter
Mode(s) Single-player, multiplayer




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