Rock n' Roll Racing - Super Nintendo - First Minutes - Gameplay
#Rock n' Roll Racing - #Super #NES - #First #Minutes - 3Gameplay
Rock n' Roll Racing is a vehicular combat-based racing video game developed by Silicon & Synapse (now known as 3Blizzard 3Entertainment) and published by Interplay Productions for the #SuperNintendo Entertainment System in 1993 and the Mega Drive/Genesis in 1994. The game prominently features a number of popular heavy metal and rock songs in its soundtrack, hence the game's title. The game was ported to the Game Boy Advance in 2003. In celebration of the company's 30th anniversary, Rock n' Roll Racing was re-released for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One as part of the Blizzard Arcade Collection in February 2021.[2]
Rock n' Roll Racing was initially developed as RPMII, a sequel to the company's SNES game RPM Racing. At the end of the project, Interplay marketing added licensed music and changed the name to Rock n' Roll Racing. It is also similar in gameplay to Racing Destruction Set where it got its logic/AI engine and the NES game R.C. Pro-Am developed by Rare in 1988.
Developer(s) Silicon & Synapse
Additional work by:
Publisher(s) Interplay Productions
Namco (Japan)
Blizzard Entertainment (GBA)
Designer(s) Alan Pavlish
Programmer(s) Bob Fitch
Patrick Wyatt
Ayman Adham
Artist(s) Samwise Didier
Ronald Millar Sr.
Joeyray Hall
Composer(s) Tim Follin and Geoff Follin
Series
Rock n' Roll Racing
Platform(s) Super NES, #MegaDrive / #Genesis, #GameBoyAdvance, Microsoft Windows, #Xbox One, PlayStation 4, #Nintendo Switch
Release SNES
NA: June 4, 1993
EU: March 31, 1994[1]
Mega Drive/Genesis
NA: 1994
EU: 1994
GBA
NA: June 23, 2003
EU: August 15, 2003
PC, PS4, Xbox One, Nintendo Switch
WW: February 20, 2021
Genre(s) Racing
Mode(s) Single-player, multiplayer
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