Dungeon Clawler - Nightmare Run & Early Access Ending
A playthrough of Dungeon Clawler on nightmare difficulty and defeating the boss to get our paw back yet again. You can continue in endless and there's other characters with different playstyles.
I'm not really a fan of the deckbuilder genre but I've found this one surprisingly fun since trying the demo though I'm not too interested in trying the other characters. There's a good bit of RNG involved with rewards and the claw but there's multiple options to reach the end. It does seem that gold daggers and the golden armor perk work exceptionally well with stacking coins as they scale off your wealth whereas anything with static damage will slowly become useless (especially if you try endless). Though this run struggled a bit at times once I got golden armor multiple times my health jumped from around 100 to 700 and tanking hits was viable.
I'm not sure what the answer is for that but I do remember becoming OP in the previous demos was an issue and having 1-2 things be needed to make the run super easy can be a concern. Also stuff like the honey ball can make it almost impossible to have stuff be picked up (much like getting too many magnets which can also have things get entirely stuck) and any items that allow an extra claw (i.e. magnet claw, tentacle claw, harpoon) are very, very hard to pick up so I just don't feel they're worth taking.
I received an early key for this.
You can purchase Dungeon Clawler at https://store.steampowered.com/app/2356780/Dungeon_Clawler/
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