Void Sols - All Bosses (No Damage) & Ending
Defeating the bosses of Void Sols without taking damage and its ending. In a world of dangerous shapes you're a triangle recently escaped from prison and out to rough stuff up.
I've been looking forward to this game since trying the demo and the minimalist soulslike gameplay works pretty well. There's a number of useful QoL features like being able to customize your build at bonfires as you like and weapon tier upgrades applying to all of your weapons along with each tier being able to be changed to experiment. There's also a variety of weapons to use to fit your style. Secrets are all over the place (there's still some stuff I wasn't able to find) and once you defeat the Poacher you more or less get to go wherever you like (I think the Factory could be done earlier to access the Gatekeeper but otherwise the key in the Village after beating the Poacher opens the Mines and Mountains).
Parrying did feel a little weird in this as I got further in and by the Factory boss I just used throwing knives to maintain stagger buildup on bosses to stun them easier while focusing on dodging. Weapons usually give bonuses and penalties to stats and using daggers early on gives a big health penalty. Interestingly, hitting arrows will sent them back and if they hit another enemy it'll make them hostile to each other (which is why I spent over a minute trying to do this on the first boss - daggers are terrible for this).
I received an early key for Void Sols and final patches occurred in the middle of my playthrough (so armor % was a later addition). I don't know if the earlier fights were changed.
0:00 Prison Warden
2:42 The Poacher
4:29 Greater Void Worm
6:50 Infernal Warden
7:58 Temple Groundskeeper
9:31 Immaculate Prime
11:38 Amalgamate
14:05 Apex Gatekeeper
15:31 Zenith
20:54 Ending
22:05 Credits
25:21 Final Stats
Void Sols can be purchased at https://store.steampowered.com/app/2736690/Void_Sols/
My Social Media Stuff:
https://discord.gg/z6WhfmcYXu
https://twitter.com/CrankyTemplar

