Dungeon Crawl: Episode 13 - Finishing the Particle Faders
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In which we complete our light optimizations by fading off the last of our particle systems, finally achieving our goal of nearly 200 frames per second. We then spend a little time cleaning up the code to make it a bit more efficient.
Cool channels to check out!
The Almighty Geoff: https://www.youtube.com/user/MichaelHillyard98
Lexikon’s Lets Struggles: https://www.youtube.com/user/Alexxiiss
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Unity3d Game Engine
Unity (Software)
Video Game Design (Field of Study)
Dungeon Crawl (Video Game Genre)