Dungeon of the Endless (ep11) Floor 11.

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Reviews
“There’s nothing to rank alongside it. Influences and borrowings be damned – it stands alone and is as brilliantly designed, challenging and cunning a package of ideas and aesthetic choices as anything I’ve seen this year.”
Wot I Think – Rock, Paper, Shotgun

“Don’t be fooled by the simplicity of its pixels: no individual element of Dungeon of the Endless is especially complicated, but together they form a fiendish and unforgiving challenge. If you’re willing to take that on then it makes it more than worthwhile, borrowing from several genres to create something that feels unique - as well as bursting with personality and smart choices.”
8.1/10 – IGN

“From its setting to its design and aesthetic, Dungeon of the Endless feels like a game built for me. It’s tough and unforgiving, but it’s also fair. Despite all the deaths I spent climbing through the dungeon’s floors, I slowly mastered the game. That’s a testament to the roguelike genre, and it’s why I like tangling with it so much.”
4.5/5 – Game Revolution

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About This Game

A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.


In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.


Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

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Gather A Team.
Form a team of heroes, each with their own strengths (and psychoses)
Equip them, deploy them, and earn powerful abilities
Manage the balance between ex-prison inmates and guards
Experience four player coop and watch your back
Build Your Defenses.
Use the Dust you gather to power the rooms
Use scarce resources to help your team survive
Build minor and major modules to hold off waves of monsters
Decode Endless ruins to discover life-saving technologies
Open the Door.
Each door is a danger; prepare yourself and your team for anything
Explore and discover an infinity of levels and layouts
Carry your crystal through waves of monsters to the exit of each level
Fight your way to the surface to discover the truth about Auriga

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System Requirements

Windows Mac OS X
MINIMUM:
OS: Windows Vista / 7 / 8 / 8.1
Processor: 2.4 GHz Intel Core 2 Duo or equivalent
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8600 GT or equivalent
DirectX: Version 9.0c
Storage: 700 MB available space
Sound Card: DirectX 9 Compatible Audio
Additional Notes: Minimum Resolution: 1280 x 720

RECOMMENDED:
OS: Windows Vista / 7 / 8 / 8.1
Processor: 3.3 GHz Intel Core i5 or equivalent
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 560 Ti or equivalent
DirectX: Version 9.0c
Storage: 700 MB available space
Sound Card: DirectX 9 Compatible Audio
Additional Notes: Minimum Resolution: 1280 x 720

© 2014 Amplitude Studios. All rights reserved.
Dungeon of the Endless, GAMES2GETHER, Amplitude Studios and Amplitude Studios logo are trademarks of Amplitude Studios in the U.S. and other countries.







Tags:
FrAvatar
Let's Play
Gameplay
Walkthrough
Rogue-like
Strategy
Indie
Tower Defense
2D
Pixel art
TGN
Dungeon of the Endless
Amplitude
GAMES2GETHER
episode 11



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