Dungeons Of Sundaria My Review is as bad as this Jank Game Great Coop Terrible Solo
Just why is this allowed, Playtest your games developers
I dont wanna buy beta tests, i expect only the best.
4/10
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Trying to covulate out the words iam trying to say, but i just cant.
I feel so irritated, instant regret, this game just slaps the current gen in your face
There is no QA testing, for anything, ever, not even sonys store
This massive issue just kind of sucks, you do not know what you are getting into
Games a meh, better than alot of the Triple A trash heaps on fire lately
But its still so damn unpolished, and buggy.
Like no one beta tested this, so they sold it to people instead.
its like playing a 0.8 version of a game. that needs another year to finish.
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i just dont care, jank is my new favorite word
https://store.playstation.com/en-us/product/UP0357-CUSA08183_00-1000000000000001
This game has no real personality, thats what makes alot of games iconic, a story, lore, background, marketable mascots and characters, it needs things that make it stand out. like how ff has chocobos, halo has grunts or the chief. its missing the spark. could have 9 classes, Fighter, paladin, berserker, rogue, thief, mage, sage, monk, cleric. could add unique monster designs, needs loading and unloading zone chunks, based around the host, to optimize its connections. more dialogue set up on the npcs, or bosses, thats easy enough, add 5 dialogues to 1 thing, and on access use a variable randomizer of 1 through 5, random dialogue to expand the game up a bit. develop a world, story, something, make the hub a open area, instead of a selectable grid, give the ai paths, and jobs to walk around and do, interact with, could really bring this game to life and smash the indies. but its missing all of that. the classes themselves seem a bit lacking, races dont seem to serve any purpose. this is a game people are looking for, but its unfinished.
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This game needs a ton of work. It released and feels like its only 50% done. There's so much stuff that needs fixed. It stutters alot. There's ui text audio visual bugs. No solo coop balance. Loot drops are geared at hosts level. Not individual. So a lv4 host drops lv4 gear even if you are lv10. Boss chests give 1 item. And in coop its only rewards whoever last hits it. There's extreme lag and frame drops. Terrible hub world. No quests after the first dungeon. Missing sounds and textures. Ugly character models. The shop bug that breaks a shop trapping you on page 1 if there's more than 1 page to buy from. Enemies clip into walls floors. Walk through doors. Lag out. Most have 1 line of dialogue. Tiny text ui. Laggy inventory ui. No information or tool tips. Bad crafting system. Bad new player experience. Unintuitive loot drops. That have no sounds or diversity. Boss fights always drop massive loads of adds on death. Lagging and killing you solo. All maps are the same. No changes ever. Its god awful. Super easy with 4 players. Huge bug list if you aren't host. Missing textures on ps4. You only see them on a ps5. Bland world. Generic enemies. And every enemy has a stun lock. That warps them across the map to your face. Enemies all scale up to host level as well. Constantly following hosts level. In the hub world npcs glitch out and it gets stuck on the talk window. Makes using npcs break alot. The cosmetics guy in smith shop doesn't work. Its all 1 time 1 item use color swaps and isn't permanent. Making it useless.
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