
DUSK SDK maps: Duskywoods Preview by BryBreadmin
https://dusk.mod.io/duskywoods-preview
Bland, empty woods map with enemies spraying projectiles from all sides. It suffers from many typical beginner's flaws, like inappropriate scale, broken lighting (whole map is uniform brightness except for props, which are pitch black), poor item/enemy placement, and a failure to take the engine's quirks into account. The map has tall walls that can be scaled up to reach out of bounds, or just skip entire portions of the level. There's also a serious flaw where the trees are bright white when the level loads, which requires you to restart the level to fix. If BryBreadmin wants to make a campaign, then this first map needs some serious reworking.
2/5
Thumbnail from:
https://image.mod.io/mods/1671/80076/screen_shot_2020-01-26_at_11.10.19_am.png
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