
DUSK SDK maps: Undertow by mcclonei
https://dusk.mod.io/undertow
Lengthy urban map set in some kind of construction area with 175 monsters to kill. The areas are a bit too large for the enemy density, but it's still a decent challenge and keeps things interesting with new areas. The massive overhead view at the end was a really nice touch, as well. I found the secrets a bit odd, though. Each one I found rewarded me with a single +1 Morale aside from a bugged teleport with 3 fast-fire powerups. The final encounter is pretty entertaining, but it's ruined by the sheer amount of health and powerups you get. It reminds me of how early Doom and Quake 1 maps placed items for easy final encounters, except in DUSK's case we have over 25 years of hindsight and standardized WASD + Mouselook.
3.5/5
Thumbnail from:
https://image.mod.io/mods/5f9e/80021/annotation_2020-01-26_073224.png
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I Drink Lava - 3D Game Audio presently has 10,022 views for DUSK across 18 videos, with the game making up 2 hours of published video on his channel. This is 2.21% of the total watchable video for DUSK on I Drink Lava - 3D Game Audio's YouTube channel.