Dying Light 2 - This Zombie glitch hehe
I played about 2 hours.
In all I am enjoying the game a lot. Not very far. I took my time and explored every nook and cranny along the way. Spent extra time to fight all the Zombies in that first tunnel (it was optional to walk over them all going bus rooftops to rooptops)
Took some 4k video of a damaged road, going to see what meshroom can do with the model. Game does not have a photo mode so I will have to crop out all the hud stuff to get clean frames.
on a i9-10850k and 2080s with 16 gig ddr4 3400, SSD
1440p 60 with some raytracing
1080p 60 with all raytracing with some dips (and again I think this is Denuvo)
This is the new Cyberpunk for requirements as far as Raytracing goes. Sucks I did not see HDR being availible in directx 11, 12, 12x. I know like Baulders Gate 3 the HDR only works in DX11 mode. Doubt they had time to get it in. Had a few times playing the cutscene animations did not play and I was getting attacked. That happened trying to open the first safehouse garage door. And again when I ran into the first Volitile. I reset game, maybe it was a glitch that will fix on the reload. A lot better after a reload. I am sure there will be a ton of patches in the weeks to come. But nothing really game breaking. Far better shape than Cyberpunk was.
I got the Steam version.
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