E3 13: Hotline Miami 2: Wrong Number - Interview
We talk to Dennaton Games at E3 about Wrong Number, and how it compares to the original Hotline Miami.
In a trailer outside of E3, Bengt Lemne sat down with Dennaton Games' Dennis Wedin to uncover more about the sequel to last year's indie hit and series finale, Hotline Miami 2: Wrong Number.
There is, understandably, a lot of expectation for the sequel, after the original attracted so much interest when it was released last year. Wedin reveals how they've harnessed that level of excitement, and are try to use it in a creative way in Wrong Number: "There's a lot of different playable characters and they have different motivations and expectations from the game, and we really want to - we talked a lot about yes there were expectations, because there's a lot of expectations for the sequel."
"We really thought that we can do something cool with this: both the expecations for the players, the press, but also try to get that into the game and give all the characters different expectations from what they want out of being in the game."
There's a meta edge to the sequel, giving the player something to think about other than the extraordinary levels of ultra-violence that appear both here and in Hotline Miami. At the same time, the two games have much in common: "It plays exactly the same, you unlock masks and stuff like that. But then we wanted to do something different also, we don't want to make the same game one more time, because that's not fun. So all the other characters will have different approaches to why they are killing and, yeah, how to tell the story for them."
One of the defining elements of the original game was the pumping soundtrack, which complemented the gameplay perfectly. Whilst there will be similarities between the two soundtracks, Dennaton are making sure that there's subtle differences that set the two apart: "A lot of artists is coming back for the second game, but also a bunch of new people, and what we wanted to change was give the soundtrack a more sad feeling to it, because this is the end, it's the final game."
Wedin also confirmed they are once again collaborating with Abstraction (who are about to release their port of Hotline Miami on Playstation 3 and PS Vita), and that they're working on Wrong Number in tandem with Dennaton, so Playstation owners can look forward to the game too.
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