Earthworm Jim (SNES) - Part 9: Monkey Trouble - Octotiggy
He's cute. He's cuddly. He's a psycho.
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Earthworm Jim is a 1994 run and gun platforming video game developed by Shiny Entertainment, featuring an earthworm named Jim in a robotic suit who battles evil. The game was released for the Sega Genesis in 1994, and subsequently ported to a number of other video game consoles.
It was well received by critics, and received a sequel, Earthworm Jim 2, in 1995. Fifteen years later, Gameloft developed a high definition remake for the PlayStation Network and Xbox Live Arcade, titled Earthworm Jim HD, in 2010.
The game plays as a 2D sidescrolling platformer with elements of a run and gun game as well. The player controls Jim and must maneuver him through the level while avoiding obstacles and enemies. The player can use Jim's gun as a method of shooting enemies, or his head as a whip for whipping enemies. The whip move also allows the player to grab hold of, and swing from, certain hooks in the game. Some levels have additional requirements beyond merely getting to the end of the level. For example, the level "For Pete's Sake", involves making sure the computer-controlled Peter Puppy character gets through the level unharmed, which is accomplished by whipping him to make him jump over pits, and defeating enemies before they can damage him. Failure to do so results in Peter lashing out at Jim, taking away from his health.
Levels commonly culminate with a boss battle. The game incorporates a large variety of villains in the boss battles, including Psy-Crow, Queen Slug-for-a-Butt, Evil the Cat, Bob the Killer Goldfish, Major Mucus, and Professor Monkey-For-A-Head. Two villains made their only appearance in this game, Chuck, a junkyard man with a stomach bug, and Doc Duodenum, a crazed organ.
In-between most levels, a racing level called "Andy Asteroids" is played. Unlike the rest of the game, it places the viewpoint behind Jim. The player must direct Jim on his rocket, in a race against Psycrow, through a tube-like structure while collecting items and boosts and avoiding asteroids. If the player wins, the next level is started instantly. If the player loses, a special boss fight against Psy-Crow must be won in order to progress to the next level.
Other variations in gameplay occur over the course of the game as well, such as a competitive bungie-jumping and fighting level, and an underwater maze that must be traversed both within a timelimit and without crashing too many times.
Playmates Toys, finding success with the license for Teenage Mutant Ninja Turtles, wanted to start their own franchise. Inspired by the success of the Sonic the Hedgehog series with Sonic the Hedgehog and Sonic the Hedgehog 2, they decided that they wanted to start the franchise as a video game, a rare approach at the time. From there, the game's design actually started with Douglas TenNapel's simple sketch of an earthworm that he presented to Shiny Entertainment. Impressed, programmer David Perry and the rest of Shiny bought the rights to Earthworm Jim from TenNapel, and started developing the game. From there, TenNapel would work on doing the game design, creating level ideas, and voicing Jim's character, while Perry and the other programmers created other characters and game mechanics. Perry recounted that the giant hamster "was drawn by one of our guys at three o'clock one morning".
A sequel, Earthworm Jim 2, was released in 1995. It was released in the same manner as the original; first on the Sega Genesis, and then ported to many other systems. It too was generally well received. Two further games, Earthworm Jim 3D for the Nintendo 64 and PC, and Earthworm Jim: Menace 2 the Galaxy for the Game Boy Color, were produced in 1999. However, they were developed without the involvement of Shiny Entertainment and were mostly met with negative reviews. An enhanced remake, Earthworm Jim (PSP) by Atari was planned for a 2007 release for the PlayStation Portable, but was ultimately cancelled.
The game also inspired non-video game products, such as the Earthworm Jim television series, a comic book series, and a line of action figures. Earthworm Jim is playable as a standard character in ClayFighter 63⅓, and as a secret character in the "Sculptor's Cut" version of that game.
Earthworm Jim. (2016, February 25). In Wikipedia, The Free Encyclopedia.
https://en.wikipedia.org/w/index.php?title=Earthworm_Jim&oldid=706731843
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