ECS Track: LOD and Culling Systems That Scale - Unite LA

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How we used ECS to display a large environment in the Unite LA MegaCity streaming demo.

Slides: https://www.slideshare.net/unity3d/lod-and-culling-systems-that-scale-unite-la

Speaker: Mike Acton (Unity Technologies)







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Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine