ECS Track: Streaming and Serialization - Unite LA

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Published on ● Video Link: https://www.youtube.com/watch?v=9MuC3Kp6OBU



Duration: 41:39
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This in-depth talk covers entity serialization to and from disk, how we built seamless play mode streaming and efficient editor workflow, and what a separate ECS world can do for you.

Slides: https://www.slideshare.net/unity3d/ecs-streaming-and-serialization-unite-la

Speakers: Fabrice Lété (Unity Technologies), Simon Mogensen (Unity Technologies)







Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine