Elder Scrolls: Oblivion - Nehrim: At Fate's Edge 12 - Bushwhacking it!
The Elder Scrolls IV: Oblivion was a pretty ground-breaking game, despite its many flaws and sometimes annoying bugs and crashes. (less so, thankfully than its newer cousin: Skyrim!) The modding community of Oblivion was quite robust, almost as active as the Morrowind modding community. Despite the multitude of modifications for Oblivion, none were as ambitious as Nehrim. A complete and total world make-over that not only changed the continent you played on, but every aspect of how you played. Traditional experience levels return with a more renewed emphasis on utilizing your inventory and skills to see you through the day. It was and still is an amazing mod that rivals what professionals could do. If you have not had a chance to download and try this modification, do yourself a favor and download it now!
Traveling south towards our second bounty, we stumble across the small town of Gilead. I couldn't really find a person who sells the teleport spell to the town just yet, so I give up and move onwards towards our bounty location. I do a lot of cross-country travel which leads to a few more wild life encounters than I'd like.
I hope you enjoy it and if you like it and want me to continue its series to its very end, please do give it a like!
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