Emergency 5 - Let's Play Gameplay Walkthrough - Munich - Part 7
This is the final episode in Munich with quite the challenging final mission
This video is a Let's Play of Emergency 5 in Munich.
In the game, players take control of the emergency services; firefighters, ambulance services, police and, technical services (THW). The central element of the Emergency games is to head up operations of fictional rescues, crimes, medical and catastrophe management, commanding a pool of vehicles and personnel.
Controls and graphics are typical of a Real-Time Strategy game; using the left-mouse button to select your unit(s), the right-mouse button to command movement or an action of the selected unit(s). Camera work takes typical angles of the RTS genre.
The Missions(Events) take on a standard system of events in an numerical order, each mission harder and more demanding then the last, each mission may require the player to use different emergency services to deal with the multitude of events. It is iconic for missions in Emergency to start off with a short cinematic cut scene of the cause of the emergency the player is attending.
As of Emergency 5 missions (renamed to events) take on a different system, now all events can be attended in one game session eliminating any loading screens and making the gameplay flow, between each major event the player will deal with standard dynamic emergencies such as car accidents, medical emergencies, crimes, fires, missing persons, pipeline ruptures, and many more.
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