Enable DLSS/FSR 2.1.1 In Soulstice On Any GPU | Get More FPS
#soulstice #dlss #fsr #nvidia #amd #intel #fix #howto #fps #lowend #pc #windows
Drop-in DLSS replacement with FSR 2.1.1 for various games such as Cyberpunk 2077, Rise of Tomb Raider, Red Dead Redemption 2, No Man's Sky, etc.
Both FSR 2.1.1 and Nvidia DLSS are temporal upscalers and work (except for some minor differences) very similar. This means that both systems need similar data to work. Luckily, NVIDIA publishes its DLSS implementation as a dynamic library (a dll file). This allows us to simply replace the DLL in question with our own version that is able to translate NVIDIA DLSS to FSR 2.1.1 commands. API reimplementations like Wine or DXVK work in a similar way.
Mod link: https://www.nexusmods.com/soulstice/mods/3
Installation:
Put all files here: Soulstice\Soulstice\Binaries\Win64 (put winmm.dll, nvngx.dll, and nvngx.ini here)
Very important: Run the included "EnableSignatureOverride.reg" file to force DLSS to run (accept the admin prompt that pops up)
Add -dx12 as launch option in Steam to make sure the game is running in DX12 mode, because the mod only works in DX12 mode
UE4 Ghosting/Flickering Fixes (optional)
Edit Engine.ini file located in GAME_INSTALL_FOLDER\Soulstice\Soulstice\Saved\Config\WindowsNoEditor\Engine.ini and paste the tweaks below to the very bottom of the line:
[SystemSettings]
r.NGX.DLSS.DilateMotionVectors=0
r.SceneColorFormat=5
Uninstallation:
Run the included "DisableSignatureOverride.reg"
Remove nvngx.dll, nvngx.ini, and winmm.dll
To support me: https://www.paypal.com/paypalme/BrahimShadow