[ENGLISH][USA] TOM CLANCY'S DIVISION 2
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[ENGLISH][USA] Death Stranding is an action game set in an open world, which also includes multiplayer functions.[1][2] Kojima compared the genre to how his earlier game Metal Gear – now considered to be a stealth game – was called an action game during its release because the stealth genre was not considered to exist at the time.[3][4]
The player controls Sam Bridges, a porter for a company known as Bridges. The player is tasked with delivering supply cargo to various isolated cities known as KNOTs, while also connecting them to a communications system known as the Chiral Network.[5][6] The player is evaluated by the company and recipients based on their performance (including via "likes" similar to social networks), including whether the cargo was delivered, and if it is intact among other factors. These merits are, in turn, used to level up the player's statistics (such as stability and weight capacity) and increase their standing with individual locations and characters (which can improve rewards).[7]
The player's main enemies include otherworldly creatures known as "beached things" (BTs), as well as MULE—a cult of rogue, bandit-like porters who see satisfaction in delivering cargo, and seek to steal other porters' cargo so they can deliver it themselves.[8][9]
BTs are surrounded by a rain known as "timefall", which damages the player's armor and cargo by speeding up their deterioration. BTs are normally invisible, but Sam is able to sense them if he is within the "black timefall" in closer proximity to them. A robotic sensor on Sam's suit known as an Odradek activates in this state, which points towards its location.[10][11][12][13][9]
As Sam is a "Repatriate", death results in him travelling to an underwater dimension known as the "Seam" instead, where he can "swim" back to his body to respawn. However, being consumed by a BT results in an explosion known as a "voidout", which permanently damages the location of the death with an untraversable crater.[9][5][6]
As players expand the coverage of the Chiral Network, they can access maps of areas, and use blueprints to produce consumable items and structures with the Portable Chiral Constructor (PCC, a device similar to a 3D printer), including ropes, bridges, and power generators used for charging battery-powered equipment. The Network is also used as the basis for the game's asynchronous online functionality, where players can leave supplies, structures, and messages that can be viewed and used by other players, although structures will eventually be destroyed by Timefall after a period of time. The player can also recover cargo lost by other players to complete their delivery.[13][5][14] The player does not directly encounter other players in the world.[14]
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